This page contains dialog, journal entries, and other pertinent game information from TES3: Morrowind.
Morrowind’s dialog structure is different than other games in the series. Instead of selecting a dialog topic, you click words or phrases in the dialog block to learn more about that topic. A lot of the responses for these topics are shared between the same race, class, or faction of characters. So if you ask one shopkeeper about “shein” another one is likely to say the same thing.
The player is called “Faern Sargtlin” in this writeup. He’s a male Dunmer Bard born under the sign of the Thief.
Main Quest
The main quest of Morrowind has a main path, as well as an alternate path that involves the player killing Vivec and bypassing all of the regular quests.
Several of these quests can be completed in any order, and most have slight variations depending on your character’s faction, race, or gender. Some can also be completed with or without violence. Only the male, Dunmer, nonviolent whenever possible path has been documented here.
Tribunal Expansion
The Tribunal expansion was released in November 2002 and has the player travel to Mournhold, the capital of Morrowind. Although it can be played right after you start a new character, the story makes more sense if you’ve progressed through to being recognized as the Nerevarine during the main quest.
Bloodmoon Expansion
The Bloodmoon expansion was released in June 2003. In it, the player travels to the snowy island of Solstheim. The quest line branches halfway through, allowing you to either side with Hircine and become a werewolf or join the Skaal and fight against him. It is entirely separate from the main plot of Morrowind and from Tribunal, so you can play it at any point.