TES3 Morrowind: House Telvanni


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SADRITH MORA

Faern Sargtlin

(go to Gateway Inn)

Angaredhel

"I'm Angaredhel, the Prefect of Hospitality here at the Gateway Inn. Shall I tell you about my trade? Or do you need Hospitality Papers? Or perhaps you are open to an offer of work?"

:My trade:
"I am a mage by profession, an accomplished master of destruction and alteration. However, at present I serve my house and council as Prefect of Hospitality for Sadrith Mora. House Telvanni maintains the Gateway Inn for the comfort and convenience of out-house and outlander guests in Sadrith Mora. For your own safety, unless you are retainer or kin of House Telvanni, we ask that you not travel in town without Hospitality Papers, and that you not sleep anywhere but here at the Gateway Inn."

:Hospitality Papers:
"According to the Collective Articles of the Council of the Great House Telvanni, out-house and outlander guests in Sadrith Mora may not travel in town or speak to or conduct business with citizens, tradesmen, or publicans unless they have Hospitality Papers. This is for the comfort and safety of our guests. As Prefect of Hospitality for Sadrith Mora, I can provide you with these papers for 25 gold. Would you care to purchase these Hospitality Papers?"

Faern Sargtlin

"Yes, I'll purchase the papers."

Angaredhel

:Hospitality Papers:
"Thank you. And here are your papers. They permit you to travel in town and speak to and conduct business with citizens, tradesmen, and publicans anywhere in Sadrith Mora. Of course, we hope you will stay with us here at the Gateway Inn. Travelers of all professions, factions, and professions are welcomed and made comfortable here."

Faern Sargtlin

(receive "Hospitality Papers")

Angaredhel

:Gateway:
"The Gateway is the official Telvanni hostel for outsiders visiting Sadrith Mora. Unless you are a Telvanni retainer or kin, you may not sleep anywhere else in Sadrith Mora. Unless you are a Telvanni retainer or kin, no one is permitted to walk abroad in Sadrith Mora without Hospitality papers from the Prefect of Hospitality, Angaredhel the Dunmer, at the Gateway."

:House Telvanni:
"We live comfortably. Our wizard-lords keep us secure, and otherwise leave us alone. All we want is to be left in peace to do as we wish. We don't care about politics. We don't care what other think. We just want to be left alone. And our wizard-lords and their mercenaries make sure no one bothers us."

:Telvanni Council Hall:
"The Council Hall is the big sphere down by the harbor. The Telvanni Mouths -- the representative who speak for the councilors -- are in residence there. That's where you'll find Mage-Mistress Arara Uvulas. She's the Mouth for Master Neloth, the wizard of Tel Naga, Sadrith Mora's wizard tower."

:Telvanni Mouths:
"The Telvanni mage-lords are far too busy and important to attend council meetings. So they have representatives called 'Mouths' who attend to council business for them. Mouths are proteges of their wizards, and expected to step into their shoes when their masters die. Mouths have complete authority to speak for their lords, but they often defer the tough decisions to their masters."

:Neloth:
"If you want to speak to Master Neloth, he's in the Upper Tower of Tel Naga. There's a west-facing entrance from the upper terrace. I suppose you could get there from the Great Hall or Upper Hall, but it's confusing, and you still have to fly. From the west-facing upper terrace entrance, just take the passage east to Master Neloth. And you'll have to cross the central shaft -- don't fall down it."

:Nerevarine:
"House Telvanni pays little attention to religious doctrine, or prophecies and other superstitions, for that matter. Call yourself the Nerevarine. We don't care."

:join House Telvanni:
"Speak with the Mouths in the Telvanni Council Hall."

Faern Sargtlin

(go to Telvanni Council House)

Galos Mathendis

"Welcome to Sadrith Mora, Faern Sargtlin. This is the district seat of House Telvanni. We see many outlanders here, but Sadrith Mora is not a very friendly town. Especially if you're an outlander. Can I help you find services?"

:join House Telvanni:
"Yes, you may be a worthy candidate. Would you like to join?"

Faern Sargtlin

"Yes, I want to join."

Galos Mathendis

:join House Telvanni:
"Are you certain? Remember that once you join, you cannot join any other Great House. Perhaps you would like to hear our rules?"

Faern Sargtlin

"Hear the rules of House Telvanni."

Galos Mathendis

:join House Telvanni:
"We trust all members of House Telvanni to use their own judgement. If you steal from another Telvanni, but still live, then clearly you deserve whatever you stole. Murdering your opponents by magic or treachery is the traditional way of settling disputes. If you win, then clearly your argument has more merit. You may be expelled as in any other Great House, but most Telvanni will not care or even know about it. Does this appeal to you?"

Faern Sargtlin

"No, nevermind."

Galos Mathendis

:join House Telvanni:
"If you change your mind, House Telvanni will welcome you."

:Telvanni Hortator:
"That's the traditional title given to a special champion and war leader among the Great Houses. Why are you interested?"

Faern Sargtlin

Ask how a Hortator is chosen.

Galos Mathendis

:Telvanni Hortator:
"All the Telvanni councilors must vote to choose a Hortator, and the vote must be unanimous. It's an old tradition, rarely used -- never in my lifetime. A Hortator's duty is to lead a Great House in war, and we haven't had a war in a very long time."

Faern Sargtlin

Tell your story and ask to be confirmed as Hortator.

Galos Mathendis

:Telvanni Hortator:
"That's not a pleasant story. And it means trouble is coming, for all the Great Houses. I'm afraid you'll have to speak directly to Master Aryon on a matter of such importance. His tower, Tel Vos, is north along the coast. You can probably get a ship to Tel Mora, then water walk west to Vos village and Tel Vos."

:choose a Hortator:
"A Hortator is chosen by consensus. Everyone has to agree. A single 'no' is a veto. First a Great House has to choose a Hortator. Then that Hortator has to go persuade the other Great Houses to agree to name him Hortator of their houses, too."

:Hortator's duty:
"A Hortator is a champion who leads by inspiration. He challenges opposing heroes in single combat. He goes on long, desperate quests. He goes alone into the citadels of the enemy. He confronts the dangers no one else in the House is strong enough... or courageous enough... to face."

:Telvanni councilors:
"Here's a recent edition of the Brown Book of Great House Telvanni. It lists the current Telvanni councilors and their residences. Let me mark the locations of the councilor's towers on your map -- Tel Aruhn, Tel Vos, Tel Mora, Tel Branora. And Tel Naga is right in the center of Sadrith Mora."

Faern Sargtlin

(receive "Brown Book of Great House Telvanni")

Galos Mathendis

:Master Aryon:
"Master Aryon is my patron. He lives in the new Telvanni city of Tel Vos."

:patron:
"My patron, Master Aryon, is quite open-minded. You might ask him. If Aryon becomes your patron, I can stop being Aryon's Mouth here on the Council. Perhaps I can get some research of my own done."

:Tel Vos:
"Master Aryon's tower is near Vos. Take a boat to Vos and head west."

Faern Sargtlin

(manage the way to Vos)

VOS

Sedyni Veran

"These are the docks of Vos, outlander. And I'm Sedyni Veran, shipmaster of Vos, at your service. What's your destination? And, if you're new to Vos, I can tell you about the local services, or point you to a specific place nearby. If you're looking for someone in particular, I might be able to help."

:Vos:
"Vos is an old Velothi farm village in the Grazelands. Dunmer have farmed here for centuries. Life's never been easy, and the Ashlanders have always raided and stolen our wickwheat and marshmerrow. But our new Telvanni mage-lord, Master Aryon of Tel Vos, protects us from the Ashlanders, and he's grown us a fine new tradehouse and docks. Tel Vos is Master Aryon's wizard's tower. It's very strange. You have to see it to understand. Master Aryon isn't afraid to try new things."

:destination:
"My ship, 'Falvilo's Endeavor,' can take you from the docks here at Vos to the docks at Sadrith Mora, Tel Aruhn, and Tel Mora."

:Services:
"Thanks to Master Aryon, now we have a Tribunal priest, Eldrilu Dalen, at the Vos Chapel, and a new tradehouse, the Varo Tradehouse. Burcanius Varo can rent you beds there, and sell food and sundries. And at Tel Vos, Master Aryon has a healer, enchanter, apothecary, and monk who provide services to Telvanni. Master Aryon says we are all his clients, and we can come get services at Tel Vos whenever we want."

:specific place:
"Tel Vos, Master Aryon's wizard tower, is to the west. You can't miss it. It's very strange. Tel Mora, Mistress Dratha's wizard tower, lies across the bay on an island to the east. In Vos village, up on the hill, the Vos chapel is in the center of the village, through the gate and courtyard. Hetwoman Maela Kaushad's house is the middle house in the village, on the south. Varo Tradehouse is that big tower you see at the end of the dock."

:someone in particular:
"Maela Kaushad is the village hetwoman. Eldrilu Dalen is the priest at the Vos Chapel. Burcanius Varo and his wife Ferise Varo run the Varo Tradehouse. Master Aryon is the mage-lord of Tel Vos, the wizard tower. Master Aryon is a councilor of House Telvanni, a very important person, very good to us, but a very strange wizard. Turedus Talanian is Lord Aryon's chief of mercenaries."

Faern Sargtlin

(go to Tel Vos)

Aryon

"I am Master Aryon of House Telvanni. What brings you here?"

:Telvanni Hortator:
"A Hortator is a special champion and war leader chosen to lead a Great House in war. Why do you ask?"

Faern Sargtlin

Tell your story and ask to be confirmed as Hortator.

Aryon

:Telvanni Hortator:
"Yes, I understand. You are willing to take the responsibility, and I am willing to vote for you as Hortator. I think the other Telvanni councilors will also cooperate, though some might need a little persuading. Master Neloth is ill-tempered, Mistress Dratha doesn't like men, and Mistress Therana is losing her mind. Archmagister Gothren is another problem. He will not refuse you directly, but will delay indefinitely. I recommend that you to kill Archmagister Gothren."

:Master Neloth:
"He lives in Tel Naga, the tower in Sadrith Mora. He has a short temper, but he will listen to reason if you are persuasive enough. Do not expect him to be polite."

:Mistress Dratha:
"Mistress Dratha is the oldest living Telvanni Councilor and is sustained by the necromantic arts. She dislikes men of all races, though I do not know why. You may find her in her tower in Tel Mora."

:Mistress Therana:
"She has not aged well and becomes more eccentric every year. Her tower is in Tel Branora, which on Azura's Coast far to the southeast."

:Archmagister Gothren:
"He is the current head of House Telvanni. He has held this position for many years. If you need to speak with him, you may find him in Tel Aruhn. If you have never been there, Tel Aruhn is west of Sadrith Mora. I will mark it on your map."

"Archmagister Gothren never directly refuses requests; he just delays indefinitely, never giving an answer. I don't know of any solution, other than killing Gothren. I'll tell you plainly. I stand to gain if Archmagister Gothren dies. I say this so you won't think I'm trying to trick you. My advice is still good. Gothren won't name you Hortator, but he'll never come out and say so. And in House Telvanni it is customary to settle disputes in this manner."

:killing and murder:
"According to Telvanni custom, killing is justifiable on any practical grounds -- in particular, justifiable if you can get away with it, and it serves your purposes. Killing is neither sinful nor dishonorable. Telvanni abide by Imperial law only so far as it is enforced. No Imperial guards or Legion garrisons are found in most Telvanni settlements."

:Nerevar:
"When the Dunmer followed Veloth to Morrowind, they were many warring clans, with no law or leader in common. One Dunmer warlord, Nerevar, had the ambition to rule all the Dunmer. In that time, House Dwemer were great enchanters, so Nerevar went in secret to a Dwemer smith and asked for an enchanted ring that would help him. The ring gave its wearer great powers of persuasion; for safety, it was enchanted to instantly kill anyone who wore it except Nerevar."

"The ring was called Moon-and-Star, and it helped Nerevar unite the various clans into the First Council. Later, however, disputes over religion divided the Council, with House Dwemer and House Dagoth on one side and all the other Houses on the other. Dumac and Dagoth invited Orc and Nord clans as allies, and held northwest Morrowind, while Nerevar mustered the other Houses and nomad tribes and marched to meet the Dwemer-Dagoth-Westerner forces."

"The armies met at Red Mountain, a Dwemer stronghold. The Dwemer were defeated, and terrible sorceries were used, resulting in the utter extermination of House Dwemer, House Dagoth, and their allies. Nerevar died after the battle, and his ring was lost, but Nerevar's alliance survives in Morrowind's ruling political institution, the Grand Council."

:Dumac:
"Dumac was a king among the Dwemer and a friend of the hero Nerevar before the war began. He served with Nerevar on the First Council and died with Nerevar at Red Mountain."

:Moon-and-Star:
"The enchanted ring called Moon-and-Star -- or One-Clan-Under-Moon-and-Star, as the Ashlanders call it -- was forged for the hero Nerevar by one of the Dwemer Sorcerer-Priest Kagrenac's smiths, and blessed by the Daedra Lord Azura. The ring gave Nerevar supernatural powers of persuasion and indisputable proof of identity, since any other who tried to wear the ring would be killed instantly."

:join House Telvanni:
"Speak with my Mouth at the Telvanni Council House in Sadrith Mora."

:Requirements:
"House Telvanni seeks candidates of high intelligence and dominant will. We value the arts of magic: Mysticism, Conjuration, Illusion, Alteration, and Destruction. We also expect members to be capable of enchanting items."

Faern Sargtlin

(go to Tel Mora)

TEL MORA

Tonas Telvani

"These are the docks of Tel Mora, outlander. And I'm Tonas Telvani, shipmaster of Tel Mora, at your service. What's your destination? And, if you're new to Tel Mora, I can tell you about the local services, or point you to a specific place nearby. If you're looking for someone in particular, I might be able to help."

:Tel Mora:
"Tel Mora is the wizard's tower of Mistress Dratha, a Telvanni mage-lord and councilor. The first thing you'll notice is that there are no men here. Mistress Dratha doesn't like men. Other than that, and the fact that she is getting old and... well... a little crazy, she is a very good patron, and Tel Mora is a prosperous tower settlement, with a tradehouse, craftsmen and traders."

:destination:
"My ship, 'Pole Star ,' can take you from the docks here at Tel Mora to the docks at Sadrith Mora, Dagon Fel, Tel Aruhn, and Tel Vos."

:Services:
"There's a Telvanni mage, sorcerer, nightblade, and alchemist at Tel Mora. Outside the tower we also have Berwen the trader, Radras the smith, Elenan the clothier, and Jolda the apothecary. Thaeril at the Covenant can rent you a room and sell food and sundries."

:someone in particular:
"Mistress Dratha is our Telvanni mage-lord patron. She's been a Telvanni councilor since they invented dirt. And she doesn't like men. Thaeril is the publican at the Covenant. And there's Berwen the trader, Radras the smith, Elegnan the clothier, and Jolda the apothecary."

:Dratha:
"Fastest way to get to Mistress Dratha is to fly to the upper terrace. The south-facing entrance to the Upper Tower leads you straight into Dratha's chambers. Or, if you like to climb stairs and ramps, enter through the west-facing lower entrance to the Upper Tower, and keep walking up and up, around and around."

Faern Sargtlin

(manage the way to Mistress Dratha)

Dratha

"What is this man doing here? Is it lost?"

:Telvanni Hortator:
"Oh, b'Vek. I think it's a man...."

Faern Sargtlin

"Hurl yourself at her feet and plead for a hearing."

Dratha

:Telvanni Hortator:
"Oh, that's so pathetic. Look at the poor bunny. Oh, I suppose now we must be merciful, and at least listen to it."

Faern Sargtlin

Continue with your story.

Dratha

:Telvanni Hortator:
"Hmm. Well. I'm glad we listened. And glad you persisted. So there's something to those old prophecies after all. I shouldn't wonder. Pig-headed Battlemages don't pay attention to Lady Azura's portents as they should. And you are the foretold Nerevarine? Well, then. You shall be our Hortator. You have my vote. And my blessing. And this scroll. It will come in handy where you're going."

Faern Sargtlin

(receive Scroll of Summon Golden Saint)
(go to Sadrith Mora, and enter Tel Naga)

Neloth

"Whatever you want, the answer is no."

Faern Sargtlin

(raise his disposition)

Neloth

:Telvanni Hortator:
"Hortator? War leader of House Telvanni? Is that necessary? Why doesn't anyone tell me about these things? So. Do you want the job? Are you qualified? Good. Then go ahead. I don't care. Be the Hortator. Now go away."

Faern Sargtlin

(go to Tel Branora)

TEL BRANORA

Nireli Farys

"These are the docks of Tel Branora, and I'm the shipmaster. Tell me your destination, if you're outward bound. Or if you're new to Tel Branora, I can steer you to the local services, or to a specific place in Tel Branora. If you're looking for someone in particular, I might be able to help."

:destination:
"My ship, 'Spring,' can carry you from Tel Branora to Vivec, Ebonheart, Molag Mar, and Sadrith Mora."

:Services:
"Get food and rooms from Sethan's Tradehouse. Galen Berer sells and repairs armor and weapons. The tower has a sorcerer, alchemist, nightblade, and monk -- House Telvanni, of course. A few others in the village may offer training."

:specific place:
"Tel Branora is Mistress Therana's tower. The Bal Fell ruin lies far to the west, across the bay. That's an old Daedric ruin. Ships go to Ebonheart, Vivec, Molag Mar, and Sadrith Mora. The nearest settlement is Molag Mar, up the peninsula to the north."

:someone in particular:
"In the village, Llorayna Sethan runs Sethan's Tradehouse. Galen Berer is a smith and armorer. Fadase Selvayn is a trader. In the tower, Mistress Therana is our lady sorceress. Darvasa Vedas is her second-in-command, and the Altmer Mollimo of Cloudrest is her guard captain. And Trerayna Dalen, Mistress Therana's Telvanni challenger, has a camp just outside the village."

:Therana:
"You'll find her in Therana's Chamber in the Upper Tower. Easiest way is to enter through north-facing entrance to the Upper Tower. You'll have to fly, either way you go, and the Lower Level is confusing, so you might as well start through the entrance to the Upper Tower. When you're inside, walk downstairs, take the first left, take the passage up to a room with two doors to Therana's Chamber. Take either door, fly up the shaft. Therana's chamber is in the center."

Faern Sargtlin

(go to Therana's Chamber)

Therana

"What are you here for? Are you here to feed the spiders?"

:Telvanni Hortator:
"It's a steel box, of course. You keep things like bittergreen roots in it, keeps 'em fresh, with a little netch blood. Or is that a hormador? Yes. Or spiders. In the box. Spider eggs. Keeps 'em fresh. With netch blood. You wouldn't have any with you, eh? Spider eggs? Nice fresh ones? So, go ahead. Show me the hordador. Hormador? You got it with you? Always happy to get some fresh spider eggs. Or spiders? When I was a MUCH younger, we grew our own spiders..."

Faern Sargtlin

Listen politely.

Therana

:Telvanni Hortator:
"...In hormadors. Big ones. Needed 'em big, for the spiders. What? Spiders? You listening? Spiders. That's what I said. Big ones. So you need a big hortator. Ours was steel, with silver plating. Kier-jo used to polish it. Cute little kitty. Had it since it was a bitty kitty. Gone now, of course. Dropped dead. They get old, and you have to get new ones. Never quite as good as the old ones, of course, but what can you do. Oh! There you are, Faern Sargtlin! What was your name again? Are you listening to me?"

Faern Sargtlin

(raise her disposition)
Tell your story and ask to be confirmed as Hortator.

Therana

:Telvanni Hortator:
"What? Oh. You want to be a Hortator? Certainly. Go right ahead. Whatever you like. I don't mind. What were we talking about?"

Faern Sargtlin

(go to Tel Aruhn)

TEL ARUHN

Shuzug gro-Bug

"I don't think we've been introduced, outlander. I'm Shuzug gro-Bug. How can I help you?"

:specific place:
"The docks are to the south, the village and slave market to the north, and the tower of Tel Aruhn sits on the high ground in the center of the island. The Plot and Plaster tradehouse and most public services are northeast of the tower, while most House Telvanni services are in the lower tower. The upper tower is reserved for Lord Gothren and his retainers."

:Services:
"Public services, including an enchanter, a smith, a trader, and an apothecary, lie northeast of the tower. There's a publican at the Plot and Plaster tradehouse, and a Mages Guild member in residence there who offers training. Savile Imayn runs the Festival Slave Market northwest of the tower. At Tel Aruhn tower itself, we have an apothecary, alchemist, enchanter, healer, all House Telvanni retainers. Daynas Darys is the shipmaster for the docks to the south."

:Gothren:
"Gothren lives in the tower. There's a south-facing door into the Upper Tower at the top of stairs from the upper terrace. You have to fly to get to the upper terrace. You can't get to Gothren through the Tower Entry or the Tower Living Quarters."

Faern Sargtlin

(go to meet Gothren)

Gothren

"I don't know you. What do you want?"

:Telvanni Hortator:
"Yes, yes. I know what a Hortator is."

Faern Sargtlin

Tell your story and ask to be confirmed as Hortator.

Gothren

:Telvanni Hortator:
"No. Wait. Let me think.... Yes. I understand perfectly. Your story makes sense. Your proofs are persuasive.... But a decision on such a remarkable matter is a grave responsibility, and not to be taken in haste. I will need some time to reflect and consider, and to confer with the other Telvanni counselors. Leave me."

Faern Sargtlin

(talk to Gothren again)

Gothren

"Yes, I am still taking the matter of your appointment as Telvanni Hortator under consideration."

Faern Sargtlin

(raise his disposition)

Gothren

:Telvanni Hortator:
"Very well. I have heard your story. And you are not one of us, so I suppose I'll have to explain. Or you'll just keep annoying me. I have no intention of naming you Hortator of House Telvanni. It is not in Telvanni interests to name an unknown and unreliable outlander and outsider to such an important position. My opinion will not change. If you persist in bothering me, you will regret it. This discussion is over."

Faern Sargtlin

(start combat and kill Gothren and his two Dremora guardians)
(go back to Tel Vos to meet Aryon)

TEL VOS

Aryon

"So, have you gathered the votes of the other councilors?"

:Telvanni Hortator:
"I see you've gathered the votes of all the surviving Telvanni councilors. That means you are now the Hortator of House Telvanni. And I have something for you. It's called the "Robe of the Hortator." It is an ancient artifact, and hasn't been used in centuries. But I think you'll be pleased. I wish you luck, Hortator. I may even pray for you."

Faern Sargtlin

(receive Robe of the Hortator)
(go to nearby Ahemmusa Camp)

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