Project Hound’s Blood – Day 7

Author (in-game): Relmina

Project Hound’s Blood
Day 7 observations

My theory stated before trial is thus:
“Blending the most recent concoction of hound blood with that from a headless zombie will result in a beast with greater fury and resistance to pain.”

Test 1

Subject 1 has the current concoction, and Subject 2 has the new mixture.

Battle 1:
Subject 1 lasted approximately one minute before expiring, having done average amount of injury to Subject 2. Subject 2 seemed not to notice most of the injuries it received.

Battle 2:
After a drawn out combat, Subject 1 killed Subject 2, but suffered near fatal wounds. Subject 2 fought to the bitter end with the same energy it started with.

Battle 3:
Subject 1 went out very quickly.

Battle 4:
Subject 1 lasted less that a minute. Subject 2 took little injury.

Test 2

Subject A and B both have the standard blood. Subject C and D both have the new blood.

Battle 1 (A vs. B):
Lasted just over a minute, both hounds suffering grievous injury, and somewhat bothered by their wounds.

Battle 2 (A vs. B):
Nearly identical results.

Battle 3 (C vs. D):
Lasted over two minutes, both hounds suffering grievous injury. Neither seemed very winded or bothered by their wounds.

Battle 4 (C vs. D):
Lasted under 1 minute, both suffering grievous injury. Neither seemed very bothered by their wounds.

It seems my original theory was correct. In future trials I will try watering down the headless zombie blood before adding it to the mixture, to gain some insight into the actual potency of the blood itself and determine how much of the additional effect is coming from its combination with the existing ingredients.

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