ESO Live Episode 15 – Lore-time with Lawrence Schick (2015)
Lawrence puts on a dark red fez and adopts a different voice. Lawrence takes off Phrastus’ hat.
ESO Live Episode 15 – Lore-time with Lawrence Schick (2015) Read More »
Lawrence puts on a dark red fez and adopts a different voice. Lawrence takes off Phrastus’ hat.
ESO Live Episode 15 – Lore-time with Lawrence Schick (2015) Read More »
A “lemon turtle”appears on the screen. It’s a colored pencil drawing of a turtle with the body of a lemon, wearing a wizard hat and a big beard. Gina, Leamon, and Jess all attempt to pet and prod the digital overlay of the turtle Everyone laughs
ESO Live – Introducing Loremaster Leamon Tuttle (2019) Read More »
Recently I had the opportunity to talk with Bethesda’s long-time designer, and current Project Leader for The Elder Scrolls: Redguard, Todd Howard. Get the scoop on everything there is to know about the game in this interview (well, almost everything…).
TESA Redguard: AVault Interview with Todd Howard (1998) Read More »
Introduction In honor of the launch of the latest Elder Scrolls Online Dungeon DLC to be released, Dragon Bones, a new in-universe interview was conducted between ESO’s Lead Loremaster Lawrence Schick and Elder Scrolls Community Writer IceFireWarden of the Imperial Library, Tamriel Foundry, Reddit, & UESP websites. In this in-universe roleplay, IceFireWarden resumes the character
ESO: A Matter of Voice and Brass (2018) Read More »
Many of the readers I communicate with have a lot of questions regarding the development process of a major game, like Redguard. Many of you have aspirations to be in the game field, others of you are just game junkies looking to get any bit of insider information. Then there are the techies, the people devoted
TESA Redguard: AVault Behind the Scenes (1998) Read More »