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The Wandering Spirits


by Amun-dro, the Silent Priest

Akha. The First Cat, whom we know as the Pathfinder and the One Unmourned. In the earliest days, when Ahnurr and Fadomai were still in love, he explored the heavens and his trails became the Many Paths. He was Ahnurr's Favored Son, and his father told him to find love like Ahnurr found with Fadomai. Akha mated with the Winged Serpent of the East, the Dune Queen of the West, and the Mother Mammoth of the North. He then went to the South and never returned. Instead, Alkosh appeared speaking warnings of the things Akha had made along the Many Paths. Since then, Alkosh and his faithful watch over the many children of Akha, for they are both terrible and kind.

Alkosh. The Dragon King. The Highmane. He was granted rule over the myriad kingdoms of Akha along the Many Paths. In time, the children of Akha overthrew him and scattered his body on the West Wind. It is said that when Khenarthi learned this, she flew across the Many Paths and put Alkosh back together. In doing so, she saw all the things Akha had wrought, including those that should not be. Now, Alkosh and Khenarthi safeguard the Many Paths from the wayward children of Akha. Pray to Alkosh not for his strength or his mighty roar, but for his sense of duty and purpose.

Alkhan. The Scaled Prince. Firstborn of Akha, who bred with a demon of fire and shadow. He can devour the souls of those he kills to grow to an immense size. The songs tell us Alkhan was slain by Lorkhaj and his companions, but as an immortal Son of Akha he will return from the Many Paths in time. He is the enemy of Alkosh, Khenarthi, and Lorkhaj, and ever hungers for his crown.

Boethra. The Warrior of the East and West. She is the mate of Mafala, who did not forget her love for Boethra after Ahnurr sent her into exile for her rebellious nature. Boethra walked the Many Paths in exile, and she returned. It was she who pried the eye from Magrus, and this is why Khajiit value swords as well as claws. There is no need for a True Cat to pray to Boethra, as you honor this spirit merely by walking the Path, and only hiding in order to pounce. It is forbidden to say her name on nights of the Ghost Moon, as during these phases Boethra dons the death-shroud of Lorkhaj and wages war beyond the Lattice.

Mafala. The Teaching Mother. Elder Spirit and the Keeper of the Ancient Secrets of Fadomai. These were the secrets her children only needed in the beginning, and it was Mafala that carried them down. She watches over Eight of the Many Paths, each of which a Khajiit must walk in time. Mafala aids the Clan Mothers in guiding the Khajiiti people along the Path and protecting our secrets from Others. She is an ally of Azurah, Boethra, and Lorkhaj. Her numbers are Eight and Sixteen, and these are two of her keys.

Dranos's Diary

Dranos Velador

The face I wear for my former allies is one of outrage. How dare we stand by and allow the Silken Ring to encroach on our territory. How dare we show weakness as they steal our contracts and kill our agents. My words stoke the fire as my knives provide the fuel and they are none the wiser. Indolent, arrogant, fools.

The Lady of Lace was pleased with my deception. The Morag Tong is chasing shadows, while the real threat mounts far from their notice. For my efforts, I have been invited to join the Silken Ring. Through them I will no longer merely pay lip service to Mephala, but do her bidding by my own hands. How can the promise of gold compare to reaping the blessings of the Daedra?

The Lady has asked one last thing of me before I may receive the blessings of the Spinner. An offering of devotion. A sacrifice befitting Mephala. Some other fool might be tempted to rush out and work their knife in her name. Not I. This requires care. My introduction must be perfect.

I have never desired ties. Why chain my heart to the weapons my enemies would wield against me? There have been moments though, where I have been handed those shackles and invited to clasp the lock closed. Nyri, was one such temptation. Perhaps it is now my turn to offer the bonds.

Nyri was unprepared for my advances, for good reason. I'd made my intentions clear before. I did not give her time to question my change of heart, as hers still harbored affection for me. Nyli's reason melted at my touch, and she has fallen into Mephala's web willingly.

I have whispered lies into Nyli's ear for many nights now. Seeded doubt in her mind about the Morag Tong. Convinced her that we should act without their sanction. I will lead her to the Silken Ring tonight. It will be perfect.

The look on Nyri's face as the dagger pierced her heart was exquisite. It was as if all the emotions she'd secreted away inside burst forth in one last agonizing torrent, before she died. The Lady of Lace was so moved by my sacrifice that I've caught her eye. As it should be.

I go now, into the Cradle of Shadows, to taste Mephala's true power. The reward for my devotion will be sublime.

This was that right move. I'm more sure of it than ever. Any doubts I had disappeared when I met the Lady of Lace. The power she offers is more than anything the fools back in Morrowind can imagine. One of many benefits gained from casting off the shackles of mortal whims to embrace a higher purpose. This is what the Morag Tong must have been before it became strangled by bureaucracy and beholden to false gods.

Cradle of Shadows

Dranos Velador

From the Journal of Dranos Velador, Field Captain of the Silken Ring:

At long last, I've found it. I've found the Cradle of Shadows.

It was well hidden to be sure. The exterior is naught but a pile of overturned masonry, covered in lichens and old cypress roots. The Imperials took great pains to conceal it, but an assassin's eye misses very little.

The structure itself is unremarkable—a simple stone bastion, assembled in the tedious Colovian style. But you need only scratch the surface to find the truth of this place. Quiet horror hangs over the Cradle like a shroud. Mephala's servants lurk in every dark corner, just out of sight but always watching. Waiting. I've never felt more at home.

Mephala's presence only grows stronger as you descend. The fort's bleak stone walls give way to great caverns, where shadows dance like mad scamps and massive spider-webs glisten in the torchlight. Mephala's servants, the Spiderkith, stalk these chambers, whispering dark secrets to one another in a tongue no mortal understands. But this is still a pale reflection of what's to come.

Beyond the caves, the very fabric of reality begins to fray. Somehow Mephala's dark realm, the Spiral Skein, has claimed this place. Its inky tendrils stretch out in every direction, seducing pilgrims and prey alike--claiming them with a cold, chitinous embrace. This is what drove the Imperials to destroy the fort. They found this nexus and sought to hide it from the world. Shortsighted fools, the lot of them. How could someone turn their back on this sublime darkness?

After walking these gloomy hallways for a week or more, I feel the weight of it—the horror, I mean. It's as if all this dark beauty could collapse in on itself at any moment. Someone is holding open the nexus by will alone. I hear her in my dreams, urging me deeper and deeper into the Cradle, promising me glory, passion, and terror. Her name is Velidreth, the Lady of Lace. In time, I shall become her servant, and together we will bring this world to heel. All will fear Mephala. All will love Mephala. All will worship Mephala.

Our grim work begins here, in the Cradle of Shadows.

Inexplicable Patron Questions

Divayth Fyr

June 20th, 2014

Vivec and Mephala stated, "As known in the West, Mephala is the demon prince of murder, sex, and secrets. All of these themes contain subtle aspects and violent ones (assassination/genocide, courtship/orgy, tact/poetic truths); Mephala is understood paradoxically to contain and integrate these contradictory themes." How does this make him/her a "Good" Daedra? If anything, Mephala is just a "Better" Daedra. – Dylan Barnes

Divayth says: “Your question can most charitably be described as simple-minded. See my enclosed essay.”

Good morning, I'm a soldier in the army of the Ebonheart Pact, and there's Nord calling himself Bruhn Crimson Fur. He is very dumb and can't even get the basics of Four Corners of the House of Troubles, but he asked me to write this question to you. I apologize in advance, but here it is: "Hey, Dark Elf. I battled a Dremora a couple of months ago and he called his master Malog Bear, Keeper of Coldharbour since the fall of Lyg. I don’t give a damn about that Lyg, but ask that magic-pagic guy of yours if that means Molag Bear wasn't such a huge bastard before, but started out as a lowly Dremora." - Teryn Redoran

Divayth says: “Your attempts at humor are both feeble and dim. Therefore I predict a great future for you as a comedian in the cornerclubs, as you will surely appeal to the masses.”

I have often heard that Mephala's sphere of influence is obscured to mortals. Yet, from all available evidence, we can (with a fair amount of certainty) conclude that her sphere is spiders, and spiderweb-like manipulation of mortal fates, or “schemes,” to put it plainly. This sphere is, however, held by Molag Bal, the God of Schemes. Considering that Mephala is a "Good Daedra" whereas Molag Bal is a "Bad Daedra," I am curious to know if there is any known conflict between the two. – Sathron

Divayth says: “Though your question is poorly stated, there is a germ of sense in what you ask. Suffice to say that the schemes of the Prince Molag Bal, though ambitious in scale, are entirely lacking in the subtlety and nuance of those of the Webspinner.”

So I've been thinking about the Ebony blade and Ebony Mail, which are both artifacts for their respective Daedric Princes' champions. However, we know that Ebony is the blood of Lorkhan's heart solidified. How, then, is it that not one, but two Daedric Princes have artifacts specifically made from Ebony? Did Boethiah and Mephala trick Lorkhan into believing that they would both sacrifice themselves to creation and later tell Auri-El and Trinimac (after creation) when they knew that the Aedra were pissed? – Mr_Flippers

Divayth says: “Ah, the transmundane entity who jocularly styles himself ‘Mister Flippers’ deigns to grace us with a question. And a good one—as any question I cannot definitively answer is, by definition, a good question. Boethiah and Mephala are certainly among the Princes whose existence antedates the creation of the (current) Mundus, and given their natures it is beyond conjecture that they couldn’t resist meddling with said creation in some way, shape, or form. But could they ‘trick’ Lorkhan, whose very essence was chicanery? Consider: Ebony is a substance whose acquisition and use tempts mortals into acts of achievement that transcend their usual limitations. Did Lorkhan ‘intend’ this? Alas, the concept is self-referential, and therefore nugatory.”

Rumors of the Spiral Skein

the Derisive Necromite

Mephala! Webspinner! Teacher of the Secret Arts! Queen of the Eight Shadows of Murder! Though others may reign over us, deep in the night we still hear your whisper!

And we do not forget.

In Oblivion you keep your secrets, and the secrets of all those entangled in your webs of subterfuge and semblance. The Spiral Skein is your realm, and like Nirn, in its center is a Tower: the Pillar Palace of Mephala, whose true name is too awful to be uttered.

Spun 'round this pillar, like spokes, are the Eight Strands of the Skein. To each its own space, and to each space its sin.

First is a cavern of plinths and pedestals. Each is a lie, for they pretend to hold up the sky—and the sky is the greatest lie of all.

Second are the chambers of envy, for compared to the cavern above they are cramped and confined, and therefore they hate the cavern.

Third are grottoes alluring and seductive, for their walls and ceilings glow like a million stars that sing a song of love. But the glowing lights are maggots, and the song they sing is decay.

Fourth are the tunnels of fear, for they are eternally dark, and where there is darkness, there is dread.

Fifth are the halls where fair is foul and foul is fair, and every belief is a betrayal.

Sixth is the arena of murder, for ever shall betrayal be followed by murder.

Seventh are the arcades of avarice and appetite, for contained therein are all things mortals would kill or die for.

Eighth is the flaming skein of fury, for as death comes to all mortals, therefore all treasures are lies.

This is the Spiral Skein. The tower is One. The strands are Eight. The lessons are Forever.

The Obsidian Husk


The origin of the artifact known as the Obsidian Husk is shrouded in mystery. Some believe it to be a fragment of Oblivion, having followed a visiting Daedra from that plane. Others believe it to be magical in nature, containing a trapped shred of Mephala's essence. Whatever its origin, its powers are formidable.

The Husk has two known functions discovered and passed down by members of the Spider Cult, which I have recorded below. Additional spells may be tied to the artifact, but the Husk never stays in the possession of a single individual for long. Members of Mephala's Cult have been known to scheme and battle over it.

It can create and control all manor of shades from minor shadowlings to creatures of complexity and aberrant intellect (and untold power).

The most powerful Spider Cultists have found that they can use the Husk to enchant others. The afflicted are shrouded in shadow, and granted supernatural agility and strength, but lose their minds — these "shades" follow the beck and call of the Obsidian Husk's master.

With Regards to the Ebony Blade


The following is an intercepted Morag Tong memorandum in full, noted here for conjecture on the Daedric artifact Ebony Blade:

Before I begin, let me preface by stating: the Daedric Prince Mephala and her worshippers value arcanum above all else—you will learn this, in time. To Hermaeus Mora, knowledge is power, but Mephala concerns herself with only the choicest morsels: knowledge secluded, undisclosed.

The various Daedric artifacts associated with Mephala share this disposition, chief among them, the Ebony Blade, of which little is known. The records of the Tong themselves disagree on the properties locked within the Blade's metal. But I'll share what I know about it, and in return, you will complete your first assignment for the guild. I hope you'll find the Flowers of Gold a suitable base of operations. Your room is a favorite of mine. Warm and dry.

First: the Blade initially passed into the Morag Tong's notice (this decade, at least) when our brother Orndras obtained it, taking it from Rivis, another brother. Rivis had the Blade kept in a safehouse for years, hidden from his fellow Morag Tong. How did Orndras find Rivis out? He'll take that secret to his grave, but his handlers whispered that the Web Spinner herself had told him. Even the Tong is unsure how the Blade is connected to Mephala, whether it is an extension of her physical form, or if her essence is bound to it, but it's important to her. And that makes it important to us.

Second: Rivis was an ambitious mage, one of the Tong's most powerful. And he was not about to allow Orndras to leave his safehouse with the Ebony Blade in tow. There was a duel between them, and when Orndras drew first blood with the Blade—and failed to kill—he was surprised Rivis did not engulf him in a fiery spell. It's possible the Blade can silence a mage, stymie the flow of magicka, or simply absorb it.

Third: Rivis was keen with an edge, and better skilled than Orndras. But Orndras wielded the Ebony Blade, and the wounds he suffered stitched themselves together as the battle continued—as Orndras dealt his less-precise cuts. Perhaps a restorative property of the Blade.

Fourth: Rivis' last words were, "The Vampire will be the end of us all." Orndras believed he was referring to the Blade, that Rivis had hidden it out of legitimate fear. I believe that even the most venerable of the Morag Tong will say anything when backed into a corner. I have.

Fifth: Orndras retrieved the Blade, made a detailed report to his handlers—and then attempted to slaughter them. He murdered all but one. His actions had no discernible rhyme or reason or motive, and he was last seen on the third floor of the Flowers of Gold.

Return the Ebony Blade to us, whether Orndras comes with it or not. Look for a Dunmer with a scar under his left eye.

The Thief God's Treasures

Wafaruz the Veracious Spitter

Rajhin, he who is fleet of foot, the very embodiment of speed, agility, and slyness, has borrowed many treasures from coffers across the lands. No possession is safe from his desire—not even those of the Daedric Princes.

Rajhin's most well-known plunder was the celebrated Ring of Khajiit, named after our people. It was once the Anticipation's Finger, and only found its way to Tamriel because it was stolen from the eighth arm of the Webspinner herself. With the Ring of Khajiit, Rajhin grasped the spark of godhood. It wrapped him in shadow so dark that none could reach him. Not the Anticipation of Vivec; not even the passage of time.

But Rajhin wasn't finished. On his way out, he spied the killing word of the Spider, the black edge of shadow, and claimed it, as well. So swift were these takings that the Anticipation of Vivec was unaware anything went missing. Dark and sharp was the anger that followed, but Rajhin was no longer there. Rajhin is not cruel, or malicious—sometimes, when the Moons fit his mood, he gives them back.

From the Webspinner's threads, Rajhin found his way to a land where all trees have fallen, and the only currency is knowledge. There, Rajhin pillaged the Book that Knows from the one who knows it all and disappeared amongst sheaves in the wind. The lord of that land has never stopped seeking his treasured volume, and, sometimes, when the Moons are right—he finds it. Because, sometimes, Rajhin gives it back.

They say that, eventually, Rajhin took too much, too often, that the Ring of Khajiit tired of his capers. They say that the Ring abandoned Rajhin as he was surrounded by enemies, that it was his undoing. This one knows that Rajhin simply gave the Ring back.

Interview with a Spider Cultist


The Cult of the Spider is an outlawed form of worship honoring the Daedric Prince Mephala, more properly known as the Anticipation of Vivec.

Notoriously secretive, the cult's methodologies and practices have been largely a mystery to those outside its embrace … until now. My research into the cult's existence has permitted me a unique opportunity: a private interview with one of its members.

— So tell me, how did you come to be a member of the Spider Cult?
Cultist: As it is with all things, the weavings of Her web led me into the Spinner's embrace.

— You mean Mephala herself recruited you?
Cultist: Is the fly recruited into the Spider's web? No. I could as much avoid this fate as avoid my own mortality.

— Interesting. Let's talk about your fellow enthusiasts for a moment. What can you tell me about the other members of your cult?
Cultist: I can't share their names, but I could tell you what they do. We have a leader called "the Widow." She gives us our purpose and communes with the Spinner Herself. Sometimes these purposes require a killing. Such responsibilities fall to our Deathweavers, who carry out the act in accordance with the Spinner's will. The rest of us are labeled Scuttlers, as we hurry along more discreet paths to weave our master's webs.

— Fascinating. Have you ever killed anyone in the name of your master?
Cultist: Not yet.

— Is there any truth to the claim that Spider Cults are little more than debauched orgy clubs?
Cultist: There is some truth to that, yes.

— Oh. Would you care to elaborate?
Cultist: Seduction and copulation are powerful tools. Often, induction into the cult requires a member to engage in such activities with the Widow or a designee. Some Webs are more … zealous about this practice than others.

— I see. How exactly would a prospective member apply?
Cultist: Is this for your research?

— Naturally.
Cultist: How unfortunate. I could share that information with you, but only if you are actually going to join us.

— Ah. Well … that's not out of the question. Perhaps this is all part of Mephala's plan, eh? Caught in her web, as it were?
Cultist: I believe this interview is over.

The Book of Daedra


Azura, whose sphere is dusk and dawn, the magic in-between realms of twilight, known as Moonshadow, Mother of the Rose, and Queen of the Night Sky.

Boethiah, whose sphere is deceit and conspiracy, and the secret plots of murder, assassination, treason, and unlawful overthrow of authority.

Clavicus Vile, whose sphere is the granting of power and wishes through ritual invocations and pact.

Hermaeus Mora, whose sphere is scrying of the tides of Fate, of the past and future as read in the stars and heavens, and in whose dominion are the treasures of knowledge and memory.

Hircine, whose sphere is the Hunt, the Sport of Daedra, the Great Game, the Chase, known as the Huntsman and the Father of Manbeasts.

Malacath, whose sphere is the patronage of the spurned and ostracized, the keeper of the Sworn Oath, and the Bloody Curse.

Mehrunes Dagon, whose sphere is Destruction, Change, Revolution, Energy, and Ambition.

Mephala, whose sphere is obscured to mortals; known by the names Webspinner, Spinner, and Spider; whose only consistent theme seems to be interference in the affairs of mortals for her amusement.

Meridia, whose sphere is obscured to mortals; who is associated with the energies of living things.

Molag Bal, whose sphere is the domination and enslavement of mortals; whose desire is to harvest the souls of mortals and to bring mortal souls within his sway by spreading seeds of strife and discord in the mortal realms.

Namira, whose sphere is the ancient Darkness; known as the Spirit Daedra, ruler of sundry dark and shadowy spirits; associated with spiders, insects, slugs, and other repulsive creatures which inspire mortals with an instinctive revulsion.

Nocturnal, whose sphere is the night and darkness; who is known as the Night Mistress.

Peryite, whose sphere is the ordering of the lowest orders of Oblivion, known as the Taskmaster.

Sanguine, whose sphere is hedonistic revelry and debauchery, and passionate indulgences of darker natures.

Sheogorath, whose sphere is Madness, and whose motives are unknowable.

Vaernima, whose sphere is the realm of dreams and nightmares, and from whose realm issues forth evil omens.

[Especially marked for special interest under the heading "Malacath" you find a reference to SCOURGE, blessed by Malacath, and dedicated to the use of mortals. In short, the reference suggests that any Daedra attempting to invoke the weapon's powers will be expelled into the voidstreams of Oblivion.]

"Of the legendary artifacts of the Daedra, many are well known, like Azura's Star, and Sheogorath's Wabbajack. Others are less well known, like Scourge, Mackkan's Hammer, Bane of Daedra...."

"...yet though Malacath blessed Scourge to be potent against his Daedra kin, he thought not that it should fall into Daedric hands, then to serve as a tool for private war among caitiff and forsaken. Thus did Malacath curse the device such that, should any dark kin seek to invoke its powers, that a void should open and swallow that Daedra, and purge him into Oblivion's voidstreams, from thence to pathfind back to the Real and Unreal Worlds in the full order of time."