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The Nine Divines
by B
Kneel down and pray to the Nine Divines. This is the most important religious order in Cyrodiil. It combines the eight Aedra with the god-hero Tiber Septim.
In Daggerfall, there were eight Divines. The five gods and three goddesses spread their influence throughout the area in individual temples. A person could join a specific temple and receive extensive and unusual services if the person successfully performed the assigned quests and patronized a particular God or Goddess.
In Morrowind, Tiber Septim was mysteriously (and inexplicably) combined with the eight Aedra to form the Imperial Cult. There were no longer individual temples to each deity. Imperial Cult priests provided worship and services for all these gods at Imperial Shrines.
In Cyrodiil, there are chapels and wayshrines devoted to the Nine Divines. A major chapel can be located in the 8 major cities of the Imperial Province. Even though each city seems to be dedicated to only one god or goddess (Kynareth doesn’t have her own chapel), you can receive blessing from all the gods and goddess after you meet certain criteria.
Each chapel has a large central alter of the Nine Divines. When activated, those central alters will restore all eight of your attributes, cure any existing diseases, and restore your Magicka and 200 hit points. There are individual altars along the periphery of the major chapels to each individual god or goddess, but you can only use them after you have visited a wayshrine.
The wayshrines are located throughout the wilderness of Cyrodiil; every god and goddess has at least three wayshrines. If you have raised your fame since your last visit to any wayshrine, you will receive a blessing from that deity. Once again, the blessing will restore all eight of your attributes, cure any diseases, and return 200 hit points. However, each deity offers a unique addition to the blessing: A 10-point boost to one or two of your stats that will last for ten minutes.
Once you have visited one of a deity’s wayshrines, you can then use the periphery alter of that god or goddess at any of the eight major chapels, but the blessing will have half the magnitude and half the duration of the wayshrine blessing.
Once you have visited one of the wayshrines from each of the Nine Divines, you can go to any chapel alter of the Nine Divines and receive a new power: It is called Pilgrim’s Grace, and it will boost all eight of your attributes by 10 points, lasting for five minutes.
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Akatosh The Dragon God of Time |
| Description |
Wayshrine Locations |
Akatosh is the chief deity of the Nine Divines (the prescribed religious cults of Cyrodiil and its provinces), and one of two deities found in every Tamrielic religion (the other is Lorkhan). He is generally considered to be the first of the Gods to form in the Beginning Place; after his establishment, other spirits found the process of being easier and the various pantheons of the world emerged. He is the ultimate God of the Cyrodilic Empire, where he embodies the qualities of endurance, invincibility, and everlasting legitimacy. |
1. Southeast of Skingrad and east of the Silorn 2. East of Anvil and just north of Fort Strand 3. South of Bruma, north of the Orange Road 4. Just outside of the south wall of Cheydinhal |
| Blessing |
Chapel Location |
| Magicka and Speed |
Kvatch |
| Statue of Akatosh and Akatosh - Dragon Form |
|
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Arkay God of the Cycle of Birth and Death |
| Description |
Wayshrine Locations |
Member of the Nine Divines pantheon, and popular elsewhere as well. Arkay is often more important in those cultures where his father, Akatosh, is either less related to time or where his time aspects are difficult to comprehend by the layman. He is the god of burials and funeral rites, and is sometimes associated with the seasons. His priests are staunch opponents of necromancy and all forms of the undead. It is said that Arkay did not exist before the world was created by the gods under Lorkhan's supervision/urging/trickery. Therefore, he is sometimes called the Mortals' God. |
1. Well southwest of Skingrad and south of Silorn, near Elsweyr border 2. North of Anvil, north of the Brina Cross Inn on the Gold Road and just southeast of Bleak Mine 3. Southwest of Skingrad, to the southeast of Fat Rat Camp |
| Blessing |
Chapel Location |
| Health |
Cheydinhal |
| Statue of Arkay |
|
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Dibella Goddess of Beauty |
| Description |
Wayshrine Locations |
Popular god of the Nine Divines. In Cyrodiil, she has nearly a dozen different cults, some devoted to women, some to artists and aesthetics, and others to erotic instruction. |
1. Just southeast of the Imperial City, on the Red Ring Road, east of Fort Virtue 2. Well northeast of Leyawiin, east of the Yellow Road and southeast of the Drunken Dragon Inn 3. South of Chorrol and just northeast of Fort Carmala |
| Blessing |
Chapel Location |
| Personality |
Anvil |
| Statue of Dibella |
|
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Julianos God of Wisdom and Logic |
| Description |
Wayshrine Locations |
Often associated with Jhunal, the Nordic father of language and mathematics, Julianos is the Cyrodilic god of literature, law, history, and contradiction. Monastic orders founded by Tiber Septim and dedicated to Julianos are the keepers of the Elder Scrolls. |
1. South-southeast of Chorrol--roughly between Weatherleash estate and the Rock Bottom Caverns to the west-northwest 2. northeast of Cheydinhal, north of Fort Farragut 3. South of the Imperial City, on the Yellow Road about halfway between its junction with the Red Ring Road and Cracked Wood Cave 4. Just west-northwest of the Imperial City on the great central island in Lake Rumare |
| Blessing |
Chapel Location |
| Intelligence and Magicka |
Skingrad |
| Statue of Julianos |
|
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Kynareth Goddess of Air |
| Description |
Wayshrine Locations |
Kynareth is the strongest of the Sky spirits and is the deity of the heavens, the winds, the elements, and the unseen spirits of the air. Patron of sailors and travelers, Kynareth is invoked for auspicious stars at birth and for good fortune in daily life. In some legends, she is the first to agree to Lorkhan's plan to invent the mortal plane, and provides the space for its creation in the void. She is also associated with rain, a phenomenon said not to occur before the removal of Lorkhan's divine spark. |
1. About equal distances northwest of Skingrad and southwest of Chorrol, north-northwest of Fort Dirich, east-southeast of of Nonugalo and southwest of Rock Bottom Caverns 2. In the Nibenay Basin, on the northeast shore of a nameless lake between the Yellow Road and the northern stretch of the Silverfish River 3. Just off the Gold Road east of Skingrad |
| Blessing |
Chapel Location |
| Agility |
None |
| Statue of Kynareth |
|
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Mara Mother-Goddess and Goddess of Love |
| Description |
Wayshrine Locations |
Nearly universal goddess. Origins started in mythic times as a fertility goddess. In Skyrim, Mara is a handmaiden of Kyne. In the Empire, she is Mother-Goddess. She is sometimes associated with Nir of the 'Anuad', the female principle of the cosmos that gave birth to creation. Depending on the religion, she is either married to Akatosh or Lorkhan, or the concubine of both. |
1. West of Skingrad, roughly between the Cursed Mine and Meridia's Shrine 2. Northeast of Leyawiin, partly submerged int the swamp southwest of Fieldhouse Cave 3. A short ways northwest of Anvil |
| Blessing |
Chapel Location |
| Willpower |
Bravil |
| Statue of Mara |
|
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Stendarr God of Mercy |
| Description |
Wayshrine Locations |
Stendarr is the patron of righteous might and merciful forbearance. He is the inspiration of magistrates and rulers, the patron of the Imperial Legions, and the comfort of the law-abiding citizen. Stendarr has evolved from his Nordic origins into a deity of compassion or, sometimes, righteous rule. He is said to have accompanied Tiber Septim in his later years. In early Altmeri legends, Stendarr is the apologist of Men. |
1. Well southwest of Chorrol, near the Hammerfall border, right on top of the "e" in "The Colovian Highlands" 2. Southeast of Sheogorath's shrine, just west of the Green Road, roughly halfway between Leyawiin and Bravil 3. On the central peninsula on the east shore of Lake Rumare |
| Blessing |
Chapel Location |
| Endurance |
Chorrol |
| Statue of Stendarr |
|
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Talos (Tiber Septim) God of War and Governance |
| Description |
Wayshrine Locations |
Tiber Septim, Talos, the Dragonborn, Heir to the Seat of Sundered Kings, is the greatest hero-god of Mankind, and worshipped as the protector and patron of just rulership and civil society. Tiber Septim conquered all of Tamriel and ushered in the Third Era and the Third Empire. In his aspect of Ysmir, 'Dragon of the North,' Tiber Septim is also invoked as the patron of questing heroes. |
1. Midway between Skingrad and Kvatch, just east of Miscarcand 2. South of the Imperial City, on the Green Road, just southeast of the Inn of Ill Omen 3. South-southeast of the Imperial City, on the west side of the Upper Niben, between Hircine's shrine and Fort Variela |
| Blessing |
Chapel Location |
| Strength |
Bruma |
| Statue of Talos |
|
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Zenithar God of Work and Commerce |
| Description |
Wayshrine Locations |
Zenithar is the deity of wealth, labor, commerce, and communication. His priests have shown that the way to peace and prosperity is through earnest work and honest profit, not through war and bloodshed. Zenithar is understandably associated with Z'en. In the Empire, however, he is a far more cultivated god of merchants and middle nobility. His worshippers say, despite his mysterious origins, Zenithar is the god 'that will always win'. |
1. Along the Gold Road southwest of Kvatch and just southeast of the Gottshaw Inn 2. South of the Faregyl Inn, just off the Green Road, south of the Imperial City 3. Just north of the Flooded Mine, which is itself just north of Bravil |
| Blessing |
Chapel Location |
| Luck |
Leyawiin |
| Statue of Zenithar |
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Morrowind
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AkatoshThe Dragon God of Time
Akatosh is the chief deity of the Nine Divines (the prescribed religious cults of Cyrodiil and its provinces), and one of two deities found in every Tamrielic religion (the other is Lorkhan). He is generally considered to be the first of the Gods to form in the Beginning Place; after his establishment, other spirits found the process of being easier and the various pantheons of the world emerged. He is the ultimate God of the Cyrodilic Empire, where he embodies the qualities of endurance, invincibility, and everlasting legitimacy. |
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ArkayGod of the Cycle of Birth and Death
Not only a member of the Nine Divines pantheon, but popular elsewhere as well. Arkay is often more important in those cultures where his father, Akatosh, is either less related to time or where his time aspects are difficult to comprehend by the layman. He is the god of burials and funeral rites, and is sometimes associated with the seasons. His priests are staunch opponents of necromancy and all forms of the undead. It is said that Arkay did not exist before the world was created by the gods under Lorkhan's supervision/urging/trickery. Therefore, he is sometimes called the Mortals' God. |
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DibellaGoddess of Beauty
In Cyrodiil, she has nearly a dozen different cults, some devoted to women, some to artists and aesthetics, and others to erotic instruction. |
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JulianosGod of Wisdom and Logic
Often associated with Jhunal, the Nordic father of language and mathematics, Julianos is the Cyrodilic god of literature, law, history, and contradiction. Monastic orders founded by Tiber Septim and dedicated to Julianos are the keepers of the Elder Scrolls. |
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KynarethGoddess of Air
Kynareth is the strongest of the Sky spirits and is the deity of the heavens, the winds, the elements, and the unseen spirits of the air. Patron of sailors and travelers, Kynareth is invoked for auspicious stars at birth and for good fortune in daily life. In some legends, she is the first to agree to Lorkhan's plan to invent the mortal plane, and provides the space for its creation in the void. She is also associated with rain, a phenomenon said not to occur before the removal of Lorkhan's divine spark. |
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MaraMother-Goddess and Goddess of Love
Nearly universal goddess. Origins started in mythic times as a fertility goddess. In Skyrim, Mara is a handmaiden of Kyne. In the Empire, she is Mother-Goddess. She is sometimes associated with Nir of the 'Anuad', the female principle of the cosmos that gave birth to creation. Depending on the religion, she is either married to Akatosh or Lorkhan, or the concubine of both.
In Morrowind, Mara appears in the form of Ama Nin. |
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StendarrGod of Mercy
Stendarr is the patron of righteous might and merciful forbearance. He is the inspiration of magistrates and rulers, the patron of the Imperial Legions, and the comfort of the law-abiding citizen. Stendarr has evolved from his Nordic origins into a deity of compassion or, sometimes, righteous rule. He is said to have accompanied Tiber Septim in his later years. In early Altmeri legends, Stendarr is the apologist of Men. |
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ZenitharGod of Work and Commerce
Zenithar is the deity of wealth, labor, commerce, and communication. His priests have shown that the way to peace and prosperity is through earnest work and honest profit, not through war and bloodshed. Zenithar is understandably associated with Z'en. In the Empire, however, he is a far more cultivated god of merchants and middle nobility. His worshippers say, despite his mysterious origins, Zenithar is the god 'that will always win'.
In Morrowind, Zenithar manifests as Jon Hawker. |
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Tiber SeptimTiber Septim, Talos, the Dragonborn, Heir to the Seat of Sundered Kings, is the greatest hero-god of Mankind, and worshipped as the protector and patron of just rulership and civil society. Tiber Septim conquered all of Tamriel and ushered in the Third Era and the Third Empire. In his aspect of Ysmir, 'Dragon of the North,' Tiber Septim is also invoked as the patron of questing heroes.
In Morrowind, Tiber Septim makes an appearance as Wulf. |
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Daggerfall Temple Descriptions
Akatosh
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| Temple Description by Outsiders |
Temple Descripton by Members |
| The Akatosh Chantry is one of the temples dedicated to the Dragon, the God of Time, Akatosh. The priests of Akatosh always call their temples chantries. I suppose it's because they do a lot of singing there. |
The Akatosh Chantry is devoted to the worship of Akatosh, the Great Dragon. Akatosh is the most constant of gods, for his sphere is time itself. Perhaps, if you are in need of a blessing of time and are willing to make an appreciable donation, Akatosh might smile upon you and grant you time: time to heal your injuries, perhaps, or time to shorten your voyages. Our priests and priestess here have a variety of other skills and services available for members of the Akatosh Chantry. Naturally, one has to be judged worthy before one is sheltered under the Great Wings of Akatosh. |
| Blessing |
| You will find that for the next few days Akatosh has blessed your time for traveling. |
| Knightly Order Description by Outsiders |
Knightly Order Description by Members |
| The Order of the Hour is the group of knights sworn to Akatosh, the Dragon God of Time. They work to further His cause and protect His Chantries. |
We are the military arm of the Akatosh Chantry, the Order of the Hour, charged with the protection of the Chantry. Our knights are devoted to the Great Dragon, and dedicated to the promise of stability and permanence He represents. Our duties are varied indeed, and our honors bountiful. An initiate in our Order have the same rights and honors of an initiate in the Chantry. |
Arkay
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| Temple Description by Outsiders |
Temple Descripton by Members |
| The Order of Arkay is a religious order dedicated to the worship of Arkay, the God of the Cycle of Birth and Death. |
We are the Order of Arkay, the God of Birth and Death. Arkay is the great spirit who brings every man and woman, human, elf, khajiit, and Argonian into this world, and when the time is true, ends their circle. Arkay is fertility and blight, joy and sorrow. At the Order, we celebrate the Blessed Neutrality that Arkay stands for. While we do not offer strangers blessings, for to give favor or curse would be to upset the eternal balance, the Order offers much to its members. Our libraries and sages are some of the finest in Tamriel. Of course, few are worthy to be initiated into the mysteries of Birth and Death. |
| Blessing |
| No blessing from Arkay. |
| Knightly Order Description by Outsiders |
Knightly Order Description by Members |
| The Knights of the Circle are the protectors and guardians of the Order of Arkay. They are as dedicated to Him as His priests are. |
The Knights of the Circle are the military arm of the Order of Arkay. It is our solemn duty to protect the Order and to fight their battles. Our devotion to the God Arkay and the Order are complete. Only those of exceptional fighting prowess and unswerving loyalty to the Order and the God Arkay are considered for inclusion in the Knights of the Circle. |
Dibella
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| Temple Description by Outsiders |
Temple Descripton by Members |
| Any temple dedicated to the Goddess of Beauty is called a House of Dibella. The priests and priestesses within are epicureans and orgiasts who aspire for beauty of the form and mind. |
At the House of Dibella, we seek truth through beauty and the worship of the embodiment of beauty, the Goddess Dibella. Dibella smiles on those who give generously to our House. She grants charm and grace to donors. In proportion to their generosity, of course. We are always interested in new initiates to the House of Dibella, though only those possessing skills in the promotion of harmony. To be honest, very few qualify. |
| Blessing |
| You will find that for the next few days Dibella has blessed your luck. |
| Knightly Order Description by Outsiders |
Knightly Order Description by Members |
| The Order of the Lily are the knights sworn to the ideal of Dibella, Goddess of Beauty. They protect, and when necessary, die prettily for her Houses. |
The House of Dibella is the noblest institution in Tamriel, we of the Order of the Lily firmly are devoted to its cause. Its only fault is that the priests and priestesses within are often too consumed with the propagation of beauty to protect themselves adequately. That is the sacred cause of the Order of the Lily. We protect the House and receive the training and blessings of clerics of equal rank. I can think of no better reason to fight than the cause of beauty. |
Julianos
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| Temple Description by Outsiders |
Temple Descripton by Members |
| Julianos is the God of Wisdom and Logic, and His temples are called Schools. They don't really worship Julianos at His temples, but since He is the God of Wisdom, they run the temples more like academies. That's why they call them Schools, not temples. The School of Julianos is one of the top research institutions in Tamriel, probably second only to the Mages Guild. There's a lot of rivalry between the Mages and the scholars of Julianos, actually. |
The School of Julianos is no mere temple, dedicated to mindless obseisance to a distant and hazy God figure. Julianos is a God, to be sure, but foremost he is a symbol of learning, logic, philosophy, and wisdom. We espouse no moral philosophy other than the goodness of knowledge. As the great Psijic once said, the power of ignorance can truly shatter mithril like glass. That is our enemy. Scholarship is a long and difficult journey, and Julianos does not tolerate those who wish to shorten it. However, He does bless those who generously donate to His School with a temporary increase in their magical skills. While we advocate literacy and education for all Tamrielans, our policy for those who wish to join the School itself is very stringent. We have little time to waste training the slow and the lazy. |
| Blessing |
| You will find that for the next few days Julianos has blessed your intelligence. |
| Knightly Order Description by Outsiders |
Knightly Order Description by Members |
| The Knights Mentor are those bound to follow the call of Julianos, the God of Wisdom and Learning. While the Schools of Julianos do most of the actual teaching, the Knights Mentor protect the sages and fight the ubiquitous forces of ignorance. |
The Knights Mentor are brothers and sisters to the School of Julianos. While they do research and expand the libraries of the School, we protect them. And, in turn, they share their expanded knowledge with us. It is a perfect relationship and benefits us each equally. Naturally, only those of exceptional military skill and demonstrated loyalty to the School and God Julianos are considered for membership into the Knights Mentor. |
Kynareth
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| Temple Description by Outsiders |
Temple Descripton by Members |
| Kynareth is the Goddess of the Air, and Patron Spirit of many places, including the kingdom of Daggerfall. Her temples are widespread and her worship popular. The Temple of Kynareth worships the Goddess of the Air, the spirit who supposed first gave Morihaus the Lord's Mail. The priests and priestesses of the Goddess of the Air gather their to pray to their patroness. |
Our Lady is the Goddess Kynareth whose sphere is the Heavens itself. She is sometimes called the Goddess of Air, the Pure One. It was She who gave the Lords Mail to the Warrior Lord Morihaus to combat the unclean Daedric spirits. By the glory of our Lady, we have become the greatest physicians in Tamriel -- our ability to cure magical and mundane diseases is truly unrivalled. Other temples cure only their own priests, but we are philanthropists. Of course, the Goddess shows special favor on Her own. We do take in new initiates, provided they show devotion to the Goddess and have the skill to make their devotion worthwhile. |
| Blessing |
| You will find that for the next few days Kynareth has blessed your endurance. |
| Knightly Order Description by Outsiders |
Knightly Order Description by Members |
| The Kynaran Order are those knights who have dedicated themselves mind, body, and sword to the Goddess of the Air, Kynareth. They are most often in the company of Her priests of the Temple of Kynareth. |
We are the strong arm of the Goddess Kynareth, an off-shoot of her temple devoted to fighting her causes all over Tamriel. Members of the Kynaran Order are honored for our skill and loyalty by the Temple, and given full access to the blessings and services within. According to individual rank in the Order, of course. Possible candidates for inclusion in the Kynaran Order are chosen on the basis of their combat skills and their reputation with the Temple. |
Mara
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| Temple Description by Outsiders |
Temple Descripton by Members |
| Temples devoted to the Mother-Goddess Mara are customarily called Benevolences because she is also the Goddess of Love. She's the Mother-Goddess and the Goddess of Love, so it makes sense in a way. |
Temples devoted to the Mother Goddess of Tamriel are called Benevolences, for we are devoted to the charge of uniting all creatures as brethren, childer of Mara. We are intolerant only of those who show intolerance; we hate only those who hate. Mara is our Mother Goddess, and thus she blesses all with the gift of love. Particularly, she favors those who help her followers in Tamriel. For a reasonable donation to our Benevolence, you will be blessed and be forever beloved by he or she who loves you best. Those who devote themselves further to the Mother Goddess are even more blessed. Our priests and priestesses study the greatness of Mara's Tamriel and have learned much. So there is much to share with our initiates who are judged to be true to Mara's calling. |
| Blessing |
| You will find that for the next few days Mara has strengthened your natural wit and charm. |
| Knightly Order Description by Outsiders |
Knightly Order Description by Members |
| The Maran Knights are those warriors who have dedicated their swords to the Mother Goddess Mara. They are sworn to protect her cause and Her Benevolences in Tamriel. |
Mara represents love and peace. She and Her Benevolence recognize that, as hypocritical as it sounds, military strength is often needed to beget this peace. The Maran Knights represent this military strength. We are admittedly a controversial knightly order. Some misguided clerics within the Temple would prefer that we disband, but they are in the minority, and all respect our skill and loyalty. |
Stendarr
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| Temple Description by Outsiders |
Temple Descripton by Members |
| The Temple of Stendarr is dedicated to the God Stendarr, the Patron of Mercy. They are among the greatest charitable institutions in the land. Stendarr is the God of Mercy and His temples attempt to carry His message of peace to all Tamriel. You can judge their success for yourself. |
Our God is the God of Mercy, Stendarr. Some mock our compassion, calling us sentimental fools and tenderhearts. But the truth is that everyone, no matter their strength, crawls to us when Sai, the God of Luck deserts them as he is prone to do. Our gift to the traveller is a simple one -- we heal those who are in pain. For more complicated ailments, diseases and poisonings, we direct you to the Temple of Kynareth. With due respect, for they are the finest apothecaries and we, the finest chirurgeons. If one possesses the desire and aptitude, one may join the Temple. Though we desire to help all Tamrielans, we only possess the means to train and assist a small handful. Sometimes, it is best to begin one's compassion with oneself. |
| Blessing |
| You will find that for the next few days Stendarr has blessed your reputation with the law. |
| Knightly Order Description by Outsiders |
Knightly Order Description by Members |
| The Crusaders are the knights of Stendarr, God of Mercy. They protect the Temples of Stendarr and act as his compassionate blade when the situation demands. |
We, the Knights of Stendarr the Merciful call ourselves the Crusaders, for it is our sacred duty to protect the Temple and fights its battles. While we firmly espouse the Temple's philosophy of compassion and charity, we recognize that if the Temple is weak, it cannot realistically survive. Only those of great combat ability and proven devotion to the Temple and the God Stendarr are eligible for possible membership in the Crusaders. |
Zenithar
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| Temple Description by Outsiders |
Temple Descripton by Members |
| Any temple dedicated to Zenithar, the God of Work and Commerce, is called a Resolution of Zenithar or a Resolution of Zen. Zenithar is the God of Work and Commerce. A no-nonsense kind of diety, and His temples are so headstrong, they're called Resolutions. |
We are a temple devoted to Zenithar, the God of Commerce and Patron of Merchants and Mercenaries. Long ago, in our movement's birth, our forefathers made us a temple like no other: one meant to be adaptable, but resilient to the storm of time. We are thus called Resolutions, a far more descriptive term than temples. The Resolution of Zenithar favors those who favor us -- we do not choose to hide behind words like donations, gifts, indulgences. In proportion to your payment to the Resolution, your skill in haggling with other merchants will increase, but temporarily. If you wish to increase your skill permanently, you may wish to join the Resolution and meet with our trainers. The invitation to join the Resolution of Zenithar is not open. Only those already possessing a few minimum skills will even be considered. It does not reward us to waste our time with neophytes. If nothing else, we are professionals. |
| Blessing |
| You will find that for the next few days Zenithar has blessed your mercantile skill. |
| Knightly Order Description by Outsiders |
Knightly Order Description by Members |
| The Knights of Iron are dedicated to the God of Commerce, Zenithar. They protect the members of His Resolution from those who would disrupt their trade. |
We of the Knights of Iron are in charge of the military excursions of the Resolution of Zenithar. Zenithar is not merely the God of Merchants and Commerce, He is also a warrior god. We represent that side of Him. Obviously, it does not behoove us to take any new initiates who are less than excellent fighters and completely devoted to our cause. |
Bibliography:
Arkay The Enemy
Arkay The God
The Anuad Paraphrased
Cosmology
The Dragon Break Reexamined
Famed Artifacts of Tamriel
For My Gods and Emperor
The Healer's Tale
Mara's Tear
On the Preparation of the Corpse
The Pocket Guide to The Empire
Reflections on Cult Worship in the Empire
Shezarr and the Divines
Varieties of Faith in the Empire
Vernaccus and Bourlor
Where were you when the Dragon Broke?
Words of Clan Mother Ahnissi to her Favored Daughter
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