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DaedraAuroranTES4: Knights of the Nine The Daedric servants of Miridia. ClanfearTESL: Battlespire, TES3: Morrowind, TES4: Oblivion The Clanfear are are found in the service of many princes, inlcuding Mehrunes Dagon, as well as in the wild. They are described by the Battlespire guide as being relentless, and posessing a ferral inteligence and berserk fighting passion. Daedra Count
TESL: Battlespire According to the Battlespire guide, they are exceptionally strong but often have a predictable weakness. They are the middle nobility of Daedra, likely equivalent to Dremora Kynreeve in modern games. Daedra Lord
TES2: Daggerfall, TESL: Battlespire According to the Battlespire guide, they vary greatly in skill, toughness, and inteligence and are all ambitious and opportunisitic. They are the lesser nobility of the Daedra, likely equivalent to Dremora Kynmarcher in modern games. Daedra/ Dark SeducerTES2: Daggerfall (as Daedra Seducer), TESL: Battlespire (as Dark Seducer and Seducer), TES4: Shivering Isles DaedrothTES2: Daggerfall, TES3: Morrowind, TES4: Oblivion An uninteligent Daedra which appears in the service of many princes, notably including Mehrunes Dagon and Molag Bal, or wild in the realms. DremoraTESL: Battlespire, TES3: Morrowind, TES4: Oblivion Dremora are the inteligent, honorable, and loyal, but also cruel, prideful, and unsubtle. Although they are faithful to Mehrunes Dagon, they often have their own agenda and politics. All Dremora weild both sword and spell. The Dremora refer to themselves as the "Kyn" (meaning "the people") to contrast themselves from other Daedra, who they view as animals. They have a well developed society divided into clans and castes. There are 7 ranks (or castes) in the Dremora society: Churls (a basic footsoldier), the Caitiff (bezerkers and shock troops; undisiplined and unreliable, but enthusiastic for combat), the Kynval (warrior knights who have distinguished themselves in battle), the Kynreeve (a clan officer either in the military or administrative sense), Kynmarcher (the lord and officer of a citadel, outpost or gate, comanding both this territory and a fighting unit), the Markynaz ("grand duke" and memeber of Dagon's personal council), and Valkynaz ("prince" and Dagon's personal guard and most trusted officers). Dremora may rise or fall in rank, or switch clans, under a complex system of oaths and the will of Dagon. In addition to the standard Dremora enemies, there are several Dremora with whom you can have conversations, and they play a large part in the storyline of Battlespire. You can read more about them in Varieties of Daedra and Spirit of the Daedra. Fire Daedra/ Flame AtronachTES1: Arena (as Fire Daemon), TES2: Daggerfall (as Fire Daedra), TESL: Battlespire (as Fire Daedra), TES3: Morrowind (as Flame Atronach), TES4: Oblivion (as Flame Atronach) Frost Daedra/AtronachTES: Daggerfall (as Frost Daedra), TESL: Battlespire (as Frost Daedra), TES3: Morrowind (as Flame Atronach), TES4: Oblivion (as Frost Atronach) Golden SaintTES3: Morrowind, TES4: Shivering Isles GuardianTESA: Redguard Hellhound
TES1: Arena Although not originally a Daedra (which did not exist in Arena), I have classified them as such based on the first part of the following manual description:
Herne
TESL: Battlespire HungerTES3: Morrowind, TES4: Shivering Isles Hunger are quick and have sharp reflexes. They drain the fatigue of their victim. Minion of OrderTES4: Shivering Isles Morphoid DaedraTESL: Battlespire OgrimTES3: Morrowind ScampTESL: Battlespire, TES3: Morrowind, TES4: Oblivion Spider DaedraTESL: Battlespire, TES4: Oblivion Storm AtronachTES3: Morrowind, TES4: Oblivion Vermai
TESL: Battlespire, TESA: Redguard Winged TwilightTES3: Morrowind XivilaiTESL: Battlespire, TES4: Oblivion The Xivilai are similar to Dremora in temperment, but stronger and more independent than them. The Xivilai hate subordination and are prone to betrayal if they feel that they have not been treated with enough deference.
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