namira

The Book of Daedra

Author: 
Anonymous

Azura, whose sphere is dusk and dawn, the magic in-between realms of twilight, known as Moonshadow, Mother of the Rose, and Queen of the Night Sky.

 

Boethiah, whose sphere is deceit and conspiracy, and the secret plots of murder, assassination, treason, and unlawful overthrow of authority.

 

Clavicus Vile, whose sphere is the granting of power and wishes through ritual invocations and pact.

 

Hermaeus Mora, whose sphere is scrying of the tides of Fate, of the past and future as read in the stars and heavens, and in whose dominion are the treasures of knowledge and memory.

 

Hircine, whose sphere is the Hunt, the Sport of Daedra, the Great Game, the Chase, known as the Huntsman and the Father of Manbeasts.

 

Malacath, whose sphere is the patronage of the spurned and ostracized, the keeper of the Sworn Oath, and the Bloody Curse.

 

Mehrunes Dagon, whose sphere is Destruction, Change, Revolution, Energy, and Ambition.

 

Mephala, whose sphere is obscured to mortals; known by the names Webspinner, Spinner, and Spider; whose only consistent theme seems to be interference in the affairs of mortals for her amusement.

 

Meridia, whose sphere is obscured to mortals; who is associated with the energies of living things.

 

Molag Bal, whose sphere is the domination and enslavement of mortals; whose desire is to harvest the souls of mortals and to bring mortal souls within his sway by spreading seeds of strife and discord in the mortal realms.

 

Namira, whose sphere is the ancient Darkness; known as the Spirit Daedra, ruler of sundry dark and shadowy spirits; associated with spiders, insects, slugs, and other repulsive creatures which inspire mortals with an instinctive revulsion.

 

Nocturnal, whose sphere is the night and darkness; who is known as the Night Mistress.

 

Peryite, whose sphere is the ordering of the lowest orders of Oblivion, known as the Taskmaster.

 

Sanguine, whose sphere is hedonistic revelry and debauchery, and passionate indulgences of darker natures.

 

Sheogorath, whose sphere is Madness, and whose motives are unknowable.

 

Vaernima, whose sphere is the realm of dreams and nightmares, and from whose realm issues forth evil omens.

[Especially marked for special interest under the heading "Malacath" you find a reference to SCOURGE, blessed by Malacath, and dedicated to the use of mortals. In short, the reference suggests that any Daedra attempting to invoke the weapon's powers will be expelled into the voidstreams of Oblivion.]

"Of the legendary artifacts of the Daedra, many are well known, like Azura's Star, and Sheogorath's Wabbajack. Others are less well known, like Scourge, Mackkan's Hammer, Bane of Daedra...."

"...yet though Malacath blessed Scourge to be potent against his Daedra kin, he thought not that it should fall into Daedric hands, then to serve as a tool for private war among caitiff and forsaken. Thus did Malacath curse the device such that, should any dark kin seek to invoke its powers, that a void should open and swallow that Daedra, and purge him into Oblivion's voidstreams, from thence to pathfind back to the Real and Unreal Worlds in the full order of time."  

Namira

Author: 
Xan

Namira, whose sphere is the ancient darkness; known as the Spirit Daedra, ruler of sundry dark and shadowy spirits; associated with spiders, insects, slugs, and other repulsive creatures which inspire mortals with an instinctive revulsion.

The summoning date of Namira is 9th of Second Seed. Namira can also be summoned in her shrine by someone repulsive, she does not like attractive person.

Namira in DaggerfallNamira's statue in Oblivion

There is a tale about a person who had dealt with the Prince sometime in the First Era. His name is Wheedle, somehow he was the 13th child of a king in Valenwood. As such Wheedle was in no position to take the throne or even inherit much property or wealth. So when he met Namira, he begged her to be her apprentice (obviously for power) until finally Namira gave up. She gave him three "blessings"; disease, pity and disregard. He became a beggar, a terrible beggar. However, with those "blessings", his name became legendary among the beggars and with the disregard power, Wheedle discovered that the power gave great access to the secrets of the realms. People unknowingly said important things where Wheedle could hear them. Wheedle grew to know the comings and goings of every citizen in the city. To this day, it is said that if you really want to know something, go ask the beggars. They have eyes and ears throughout the cities. They know all the little secrets of the daily lives of its citizens. The complete tale is recorded in the book "Beggar Prince."

When summoned by the Champion of Cyrodiil, Namira spoke to the champion about the Forgotten, a group of fanatical worshippers that lives in the darkness of Anga. Some priests of Arkay were planning to bring light to Anga and "save" the Forgotten Ones. The champion was asked by Namira to use the spell that Namira has given me on the priests, and let the Forgotten Ones finish them off. No need to tell that eventually those priests of Arkay met their unfortunate end in Anga. Namira rewarded her ring. The Ring of Namira has a strange enchantment; while the ring is being worn, any damage the bearer takes is suffered by the attacker as well. Detail conversation of the event can be read here.

 

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