elsweyr

Elsweyr Maps

This section contains the maps of Elsweyr province.

Sugar and Blood: The Cats of the South

Author: 
Imperial Geographical Society

Map of Elsweyr

It is said that a hundred civilizations are buried beneath the sands of Elsweyr, and it may be unwise to assume our current Empire will forever stand above the shifting sands of the desert province. The Khajiit who occupy the southern land between Black Marsh and Valenwood have always been a restless people, and prove regularly that nothing in Tamriel is immortal.

History

Khajiit are commonly considered one of the beast folks, one of the few survivors of the original inhabitants of Tamriel before the coming of mer and man, and Elsweyr is their home. This tradition is not, of course, accepted by one and all. Alternate theories abound that their origin, based mainly around the fact that one of the breeds of Khajiit, the Ohmes-Raht, so closely resembles the elven folk that they could be cousins. Some believe that the Khajiit are simply descendant of the original Aldmer settlers in Tamriel, who evolved, like the Altmer, Bosmer, Dunmer, and Orsimer, because of circumstance, ito the cat-like race that walks the dunes of Elsweyr. If so, they are just one more of the alien, sentient species who have made themselves so much a part of Tamriel to be confused for natives.

Khajiit RaceThe more commonly held belief, however, is that they were not foreign intelligent creatures who became cats to survive the hostile, arid land of Elsweyr, but they were indigenous cats whose knack for change allowed them to survive while other native creatures declined and disappeared. It is strange to think that so inhospitable a land, of blistering heat and crop destroying wind, would have been the fecund womb for one of the original predators of Tamriel, but that seems to be the unlikely likelihood.

Topal the Pilot in his peregrinations around Tamriel encountered the Khajiit not in Elsweyr, but far up the Niben River, close to the Imperial City, where they preyed on the native creatures, and caused his crew much distress as they stalked the river banks. We have records too from the Merethic Bosmer that certain parts of Valenwood were to be avoided for fear of the great jungle cat men. It may be comfortably surmised that the Khajiit, though most at home in the deserts, reigned as the dominant culture across southern Tamriel in ancient days.

The Khajiit kingdoms were simply a fact when historian began to put quill to paper and record life for posterity. When the early human settlers in Tamriel were only just beginning to understand what plants grew where under what circumstance, there were already mercantile caravans in modern day Rimmen; when the transplanted natives of Atmora and Aldemeris were vying for dominance in the north, the Khajiit had already developed a sophisticated culture in the south.

In the early First Era, there were sixteen independent realms in Elsweyr. Unlike typical human and elvish kingdoms, these regions did not compete with one another for land and power. Earlier versions of this Guide spoke of tribal conflict, but the truth was quite the opposite in the earliest Khajiit society. Recognizing their own idiosyncratic characters and strengths, each territory specialized in one specific duty, supplying its neighbors with its bounty in exchange for equal measure. Ne Quin-al, where great warriors were born and trained - its Temple of Two-Moons Dance is famous even in our day - might trade its warriors to Torval in exchange for fish and other bounties of the sea. The dominance of each region was checked by the moons. It was said that when both moons were full, Ne Quin-al was in dominance; when both moons were half, Torval; when both moons were new, Senchal. The other regions too had their days of power and influence.

For thousand years this delicate astronomic and political dance was equal to facing every threat posed against the Khajiit. The Alessian Empire chose not to extend its borders too far south, and Bosmer of Valenwood likewise knew how far eastward they dared to extend their kingdom. But the terrible Thrassian Plague of 1E 2260 finally upset this balance forever. Traveling down the trade routes into the heart of Elsweyr, the plague decimated the Khajiit, forcing the survivors into roles they did not choose. Thus was the province turned from sixteen states to only two: Pa'alatiin and Ne Quin-al, more commonly known by their Cyrodilic names of Pellitine and Anequina.

ElsweyrThe two kingdoms, of course, represented the moons at their extremes, but also radically different interpretarions of Khajiit culture, which they adopted from the tribes each had absorbed. The people of Pellitine considered their neighbors in Anequina to be uncouth barbarians, while the Anequinians looked to the south, and saw only decadence and depravity. For many more centuries, the two lands fought, neither gaining appreciable ground. The South had the wealth and could hire mercenaries and withstand sieges, but the North had a warrior culture, and could never be dominated.

When the two united in 309th year of the 2nd Era with the marriage of Kiergo of Anequina and Eshita of Pellitine, the two rulers fully recognized how historic their pact was, and renamed their land accordingly, to Elsweyr. The derivation of this unusual name has perplexed scholars. One commonly held rationale hinges on a particular Khajiit proverb that "a perfect society is always found elsewhere," suggesting that the new King and Queen had that aim, and that sense of humor. Another is that it is reference to Llesw'er, a paradise promised to the Khajiit by the Riddle'Thar. Either possibility points to an optimism which was not to be matched by reality.

The following centuries into and including the Third Era have been times of intermittent strife among the Khajiit of Elsweyr. Successive spiritual leaders, known as Manes, occasionally brought tenuous peace to the land, but never for long. The Khajiit have found security in being absorbed into the Cyrodilic and then the Septim Empires, only to rebel against both. They have sought solace in their rich literary tradition, finding the tales of Rajhin the Thief to speak to their people, but they have stopped the flow of books into their land, for fear of Imperial propaganda. They have tried to enrich their pockets with drug-trafficking, only to enslave their minds to moonsugar. They have engaged in wars with Valenwood on grounds that have constantly shifted, like the sands of Elsweyr itself.

It may be fair to say that Elsweyr is in crisis. And it may further be accurate to say that such chaos is home.

Current Events

The Five Year War with Valenwood shifted the borders of Elsweyr slightly west, taking both banks of the Xylo River. At the end of the Imperial Simulacrum, a diplomatic attempt was made to return the land to Valenwood, but the Khajiit settlers who had already claimed the land refused to move. The Empire eventually found that it was best to leave the situation as it was, possibly persuaded by legal proof that the land rightly belonged to the Khajiit by ancient treaty, and to keep a dangerous situation from getting worse.

Elsweyr's overall territory, however, has not increased, due to a border arrangement which was not it that nation's favor. In the east, the long disputed border with the Cyrodilic County Leyawiin was recently resolved in Cyrodiil's favor, after an agreement between the current Mane and the Count of Leyawiin. But a group of Khajiit bandits known as the Renrijra Krin has taken up the cause of returning the land to Elsweyr, and the West Niben remains a trouble spot.

The harbor city of Senchal, long considered one of the most dangerous slums in Tamriel, has had a remarkable renaissance, from principle port of the drug trade, to coastal resort for wealthy, powerful Khajiit. That glimmer of good news belies the fact that the moonsugar trade in Elsweyr has increased multifold in the last twenty years. Ya'Tirrje, the Gold Cat, is rumored to even have a luxurious villa in Senchal, and helps pay for the abundant security that keeps the city safe and crime-free, all the while continuing his drug-smuggling business in Torval, Corinthe, and Rimmen.

The Elsweyr Confederacy

Author: 
Imperial Geographical Society

pge01_elsweyr.gif

Elsweyr is the youngest of the modern regions, and the only one to have established itself in the Common Era, nearly six hundred years ago. It is inhabited by a strange race of intelligent beastmen, who call themselves the khajiit in their native tongue. These khajiit are all feline in aspect, some far more than others. A particular family-tribe, or pride, might include a hunting party of males that appear like upright jaguars, a few beautiful youths who could pass for Elves were it not for their swishing tails, an uncle or two that would stalk the perimeters on all fours, and a chief who, depending on the moons of his birth, might have the form of any of the above. The khajiit attribute their improbable biology to the workings of the ja-Kha'jay (the "Moonstrings," or "Lunar Lattice"), a magical and semi-divine phenomena believed to derive from the influence of Tamriel's twin moons, Masser and Secunda. According to the native tradition, a khajiit born while Masser is full and Secunda a thin crescent will grow to be a cathay-raht, one of the aforementioned jaguar-men, while one born under the opposite conditions will be little more than an intelligent house-cat. Even the Senche-tiger, the largest great cat in existence, has proven to be just another form of the khajiit; these massive beasts can often be found serving as steeds for their more humanoid cousins. Over twenty forms have been documented among the catmen of Elsweyr, and, in their own society at least, no one of them is more important or inherently better than another (with the exception of the Mane form, to be described shortly). However, the ohmes, or "man-faced" khajiit, are those most commonly seen outside of the province, as most adventurers and diplomats come from this, the most discreet of the "breeds."

Until relatively recently, the nearly constant insurrection and tribal warfare among the catmen rarely troubled the stage of history. In CE309, however, Keirgo of Anequina and Eshita of Pellitine combined their long-feuding kingdoms to create Elsweyr, sparking a great class struggle that briefly threatened to draw in outside intervention. Power shifted from two separate kingdoms, each with its own central government and allied tribes, to a nobility besieged by those tribes, who felt that both their ruling classes had betrayed them. Chieftains forgot their ancient sugar-vendettas and signed treaties of their own (recorded, incidentally, through facial tattoos), and before long the cities of former Anequina were under constant attack. Keirgo petitioned the Empire for help, but it had just lost its own ruler, Potentate Versidue-Shaie, and was in similar disarray. When the old capital, Ne Quin-al, fell to the rebels, it seemed Elsweyr would soon burst under the weight of its own union. Peace was restored,however when the normally nonpartisan khajiit spiritual leader, the Mane Rid-T'har-ri'Datta, "bestowed to the classes equality under the bi-lunar shadow, dividing their power in accordance with two-moons-dance of the ja-Kha'jay". What this established, in a more understandable sense, was a rotational power base in which both sides of khajiit society, the city-dwellers under the nobility and the nomadic tribes of the desert chieftains, shared alternate control of the region based on the phases of Masser and Secunda; the terms of this measure, the Riddle-T'har, were overseen by the thinly-veiled dictatorship of the Mane himself. Since then, Elsweyr has withdrew itself into a secrecy that has scarcely been breached in five hundred years.

The Mane is no more a "breed" of khajiit than the other, more common forms of the catmen; he is simply unique. Khajiit tradition holds that only one Mane can be alive at any one time; indeed, they believe that there is only one Mane, who is simply reborn in different bodies. Be that as it may, there has been no recorded instance of multiple Manes contending for power; whether this is due to the truth of the khajiit belief, or whether the ruling Mane takes care to eliminate any potential rivals before they can mature, cannot be determined. A Mane can be born only under a rare alignment of Masser and Secunda when, according to legend, a third moon appears in the sky. In olden times, the khajiit would shave off their own manes in deference to the Mane, braiding them into locks that he would incorporate into his own, gigantic mane. Over time, as the population of the region grew, this ritual became impractical. Now, while all khajiit still remove their manes, they do so largely as a symbolic sacrifice. The current Mane still wears the hair-locks and braids of his own tribe as well as those of his Warrior Guard, which encompasses hundreds of khajiit1. He is so weighted down by the hair of his kinsmen that he cannot move without aid, and often travels about the countryside by means of a palanquin.

Geographically, Elsweyr is a harsh area of badlands and dry plains. Only near the southern reaches does the soil turn fertile, and the whole of this region is covered in jungle and rainforests, with sugarcane groves clustering against the two main river basins. The old kingdom of Anequina is its northern section, and has historically offered no threat to either the early Cyro-Nords or the later Cyrodiliic Empires. Indeed, Pelinal Whitestrake, Nibenay warlord of the Elven Pogrom, mistook the khajiit for another strain of Aldmeri and killed many of their number before realizing his error. [TRAVELLER: (!)]* Human relations have been minimal in the intervening years, but there is talk that the Elsweyr Confedracy has recently struck treaty with the Aldmeri Dominion (see Places of Note: Torval, for more supporting evidence), a situation that, if true, may force the catmen into another bloody confrontation with the Cyrodilic masters of Tamriel.

Understandably, the ja-Kha'jay makes the culture of Elsweyr very strange and alien. It is a peculiar affliction, which seems, at first glance, to be related to lycanthropy. It is not, however, contagious or temporal in effect like the latter- a khajiit retains the form of his birth throughout his lifespan, and the moons, while they determine that form, do not affect it thereafter. There are no known shapeshifting khajiit. On the whole, the catmen of Elsweyr are a bestial lot, victims of their own preternatural anatomies. They are quick to anger, unpredictable, and dangerous, though singly no match for an Imperial legionnaire. It is also worthwhile to point out that the so-called "human" features found among many of the khajiits are, in fact, distinctly Elven in appearance, no doubt proving once and for all the baser predilections of the Elder Race.

This is not to say that Elsweyr is without some semblance of civilization. The khajiit that do walk erect dress and conduct themselves in a close approximation of a modern, human culture. Their dress is an abundant shawl, commonly of brightly patterned cloth, for defense against the harsh sun and saber-cuts. Their chief attire, the budi, or shirt, is fastened in braids down the right side, not permitting any part of the torso fur to be seen, for such is believed to be highly indecorous. Jewelry and trinkets often adorn the costume, and tattoos are very popular. In some quarters, the latter can even have religious and legal significance. A recent trend among the younger ohmes is the application of feline facial tattoos that make them resemble their more hideous and savage brethren. The obvious weapon of choice among the khajiit are their claws, naturally sharp and retractable. Others, though, have mastered the use of the saber and scimitar, the dagger and the longbow. There is no standing army in Elsweyr, and the catmen have never shown an expansionist inclination. In fact, they have lost territory in the last fifty years with the secession of their rim territories (see Rimmen)*.

Tamriel's two moons are inextricably linked to the society of the khajiit, who worship their different phases, and the combination of the phases, as if they were gods. Therefore, each "breed" of khajiit has its own patron deity. Earlier it was believed this practice was just another heathen system of worship common among the beastmen of Tamriel, but recent studies in comparative religion have proven that the lunar gods of Elsweyr are merely the divinities of the Imperial Pantheon (Stendarr, Mara, Kynareth, etc.) in disguise. Similar findings have revealed that the dro-m'Athra, or dark spirits of Elsweyr, which correspond to the inverse phases of Masser and Secunda, to be aspects of the more universal Daedric powers. The khajiit also believe that their gods regularly bestow blessings to their chosen people, in the form of the moon-sugar, a substance native to the Tenmar Forest in southern Elsweyr. This sugar has a variety of uses; it is alternately a seasoning and a magical ingredient, a source of communion with the holy moons and a dangerous and addictive drug. The khajiit understand it to be "crystallized moonlight," caught in the water of the Topal Sea and brought to the sugarcane groves of the Tenmar by the force of the twin tides. By partaking of the sugar, the khajiit believes they are consuming small portions of their gods' eternal souls. This drives them into fits of ecstasy and abandon, and the streets of Elsweyr's major cities are full of catmen shivering in the grip of sugar fits. A particularly hazardous derivative of the moon-sugar, known as skooma, is often smoked in raw form through a water-pipe by the more pathetic khajiit; its victims are addicted for life, and in constant, alternating states of euphoria and lethargy. Nevertheless, moon-sugar is a daily part of khajiit life, and their kingdom's chief export. The food of Elsweyr is invariably sweet; candies, cakes, puddings, and sugarmeats are the staples of the khajiit diet, and travelers to Elsweyr are cautioned against partaking of any of the native food. Humans, it seems, are even more susceptible to the effects of the moon-sugar than the catmen themselves.

Places of Note:

Senchal

This infamous city is the largest port in southern Tamriel. Its sprawl covers the easternmost tip of Elsweyr's Quin'rawl peninsula, a motley assortment of bazaars, taverns, merchant quarters, and open-air markets ringed on three sides by its crowded harbors. Senchal is a favorite stopping point for pirates and sea captains seeking to ply illegal or blackmarket goods, it being far easier to smuggle these goods into and out of the Empire by way of the Topal Sea than to use the well-guarded inland highways. Thieves abound here, as do beggars and pathetic khajiit sugar junkies. The traveler is advised to steer clear of Black Keirgo, Senchal's most squalid and dangerous quarter, when visiting the city. Illicit sugar-dens line the streets here, where beastmen and nobility alike wither away in sucrose fevers. All in all, Senchal is the ugliest city outside of Imperial jurisdiction. The air is humid and full of the chimney-smoke caught in the eddies from the surrounding coasts. Much of the city is abandoned or in ruins. In CE560, a strain of the Knahaten Flu blew across the channel from nearby Argonia and quickly infected the city's population. Whole neighborhoods were razed in some mad effort to cleanse Senchal of the Flu and have never been rebuilt. Visitors to the open-air markets can see these charred skylines on the periphery, as black and jagged as the teeth of the nearest sugar junkie, begging for cake.

Torval

Torval is the city-state of Elsweyr's spiritual and temporal ruler, the Mane. He and his tribe live here in stately and exotic palaces built from massive timbers of Valenwood oak, whose territorial borders are only a few hundred miles away. Symmetrical sugarcane gardens surround these palaces, where the Mane is often seen in day-long meditations atop his palanquin, held up by his inexhaustible cathay-raht servants. As has been said, the moon-sugar of Elsweyr is the holiest of substances to the khajiit. They speak of sugar as we might speak of the soul or the lifeforce. Therefore, humans have been traditionally forbidden to trespass on these estates, and the Warrior Guard enforce this measure as strictly as they do around the Tenmar Forest. An Imperial diplomat was not long ago chased from the premises, even though he had been promised an audience with the khajiit ruler. The panther-like Warrior Guard hissed at his approach, bared their fangs, and threatened him to leave quickly, lest they "leak his sugar" into the sand. Our Glorious Emperor, Tiber Septim, has yet to seek redress from the lawless catmen.

Rimmen*

Though ostensibly its own kingdom, Rimmen still pays tribute to the Mane of Elsweyr, from whose realm it seceded in CE812 during the Interregnum. Earlier, Akaviri refugees had fled persecution when the warlord Attrebus briefly aspired to the Imperial Throne. Attrebus, though he lasted no longer than most of the pretender kings of that period, thought he might rid Cyrodiil of the foreigners who had ruled it for the first half of the Common Era, and he drove the Akaviris past the Empire's borders into Elsweyr. The khajiit granted them asylum in the hills and steppes of northwestern Elsweyr, where they dwelt in relative seclusion until remnants of the Dir-Kamal resurfaced in Cyrodiil, seizing the Throne from Attrebus' successors. The Rimmen (literally, the "Rim Men," as the khajiit called them) joined their brothers to try to rebuild the Empire. This effort was doomed to failure, but not before the khajiit attempted to reclaim their lands in a series of bloody border wars. Currently, since the ascension of Tiber Septim, the hapless Rimmen have once again submitted to the protection of the Mane, with a renewed tribute paying for the Cat Lord's guarantee of their independence, a truly weak reed upon which to lean. 


Annotations by YR:

1. "The current Mane of Elsweyr, Nhad-hatta, wearing the braids and hair-locks of his entire tribe ~ Second Seed 18" 


*. This text did not exist in the final version of Pocket Guide from TESA: Redguard.
 

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