These are the creatures in The Elder Scrolls 3: Morrowind. Choose one.
Mudcrab
The Mudcrab is a large, edible crab found in marine, coastal, and cavern environments. The Mudcrab is rarely aggressive, but tough and territorial, and groups of Mudcrabs may become a nuisance. Larger Mudcrab species, like the King Mudcrab and Mudcrab Titan, may be a threat to careless travelers.
Netch, Betty
The Betty Netch is a large hovering beast, supported by internal sacks of magical vapors. The Betty Netch, the female of the species, is smaller than the male Bull Netch, but fiercely territorial. Cured netch skin, durable, flexible, and variously colored, is used throughout the Empire in garments, armor, weapons, household goods, and furnishings.
Netch, Bull
The Bull Netch is a huge beast that hovers in the air, supported by internal sacks of magical vapors. Cured netch skin, durable, flexible, and variously colored, is used throughout the Empire in garments, armor, weapons, household goods, and furnishings.
Rat, Giant
The Rat is a hardy, abundant hunter-scavenger, found on the land surface and in natural and excavated underground environments. Rat meat is tough and greasy, with an unpleasant odor and taste. Nonetheless, it is cheap, abundant, and nutritious, and palatable when cooked in a stew and masked by strong spices.
Silt Strider
Silt Striders carry passengers and cargo between settlements on Vvardenfell. Fares depend on distance to be traveled. Silt Striders are giant Insects. A compartment for passengers and cargo is hollowed from the creature's shell; the driver directs the beast by directly manipulating exposed organs and tissues. Silt Striders travel between Ald'ruhn, Balmora, Seyda Neen, Suran, Gnisis, Molag Mar, Maar Gan, and North Landing near Vivec.
Dreugh, Water
Dreugh are ancient sea monsters, half-Human, half-Octopus in appearance. Dreugh are hunted for their hides, which are used for making armor, and Dreugh wax, a tough, waxy substance with modest magical properties, scraped from Dreugh shells.